The 12 classes we've chosen to launch the game with(out of the 21 total have designed) are fairly well rounded with 4 casters, 4 melee and 4 hybrid classes. In addition, each class possess one passive ability to start with, and are able to learn a second through the Mentor system. Abilities cost Spirit to use, but basic attacks are performed for free and actually generate Spirit. To begin, each class in the game has a total of 6 abilities(Novices begin with 4) for them to learn along with 1 basic attack. Guwahati: Arunachal Pradesh Chief Minister Pema Khandu has appealed for peace even as thousands took to the streets of Itanagar Capital Region on Friday against the scheduled oath-taking of the new Arunachal Pradesh Public Service Commission chairman. We thought about listing a full ability breakdown for each class, but as 8 of them still have abilities that are subject to change, we thought it would be best to give you a description(and mention an ability or two) for each class instead. Before we get to the meat of the post, we'd also like to gauge interest in adding another high tier pledge, so if that's something you would like to see, please let us knowĬharacter classes is something that was requested after our first update, so we'd like to give you an overview of the first 12 character classes that we have planned(or have already implemented) for the game. We are truly grateful to each and every one of you for believing in our game. We had pledges come in at all sorts of tiers, and we also managed to knock off the "Design a Bandit Group" tier. Yesterday was our best day yet! The imgur, reddit and twitter communities showed a ton of support for the game and with their help we've soared to over 45% of our total funding goal, and we're still only a few days in! We can't thank everyone enough for all the pledges & kind words that we received, we were completely overwhelmed by the response. Character Classes & We're Over 45% Funded!
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